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InSync Training's founder Jennifer Hofmann authors Body Language in the Bandwidth, an active conversation focused on connecting, collaborating and succeeding in the modern classroom.

Reengaging Learners Using Gamification and Game-Based Learning

Posted by Katelind Hays

Oct 13, 2016 8:57:30 PM

BYTE Session Recap

28203479_s.jpgKarl Kapp, gamification expert and friend of InSync Training, recently helped BYTE session attendees "solve the case of the disengaged learner," and provided detailed recommendations for effectively including games in our instructional designs.

This blog post will define the differences between gamification and games in learning, the various types of gamification, and the science behind why our learners’ brains respond positively to gamified learning programs.

To learn more from Karl, access his full BYTE session recording here.

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Topics: Engagement, Gamification, BYTE

Designing Learning for Behavior Change

Posted by InSync Training

Jun 21, 2016 1:00:00 PM

 BYTE session recap - Talk to the Elephant: Design for Behavior Change

While people know the right things to do, many aren’t doing them. Why? On June 14th, Julie Dirksen, creator of Usable Learning, shared her perspective and theories about this commonplace quandary.  Using the metaphor, “Your brain is like a rider with an elephant,” from the book, The Happiness Hypothesis, by Jonathan Haidt, Julie explained the reasons behind common behavior change challenges.

This post will discuss how behavior change works, with a focus on the importance of motivation, and how it can help your instructional design process. To review Julie’s full presentation, click here.

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Topics: Engagement, Change Management, Instructional Design

Virtually There: Learner Engagement - Why is it Important?

Posted by Charles (Chip) Dye

May 12, 2016 12:34:33 PM

And how can we measure the effect of engagement of instructional outcomes?

Learner_Engagement_in_the_Modern_Classroom_blog_post-1.jpgIn my previous article, learner engagement was defined as turning on three factors:

  • An emotional response to the training—How does the learner “feel” about the content and its presentation/treatment?
  • An intellectual response to the training—Does the instructional experience require and involve the learner’s intellect?
  • An environmental response to the learning—Do the learners interact with the learning environment and is the environment changed because of the training?

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Topics: Engagement, Virtually There

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