We know that bells and whistles don’t always improve training experiences. Throwing more EdTech into our learning environments without consideration for its relevance or effectiveness often has a counter-productive effect – learners focus more on the technology than on the content.
The same holds true for leveraging trending instructional design models. If we jump on every “hot new trend” bandwagon, we can easily miss the mark of constructive modern blended learning. Each approach we choose to incorporate into our blends must have a purpose – authentically addressing an individual learning objective.
Modern Blended Learning,
Blended Learning Instructional Design,
September’s Blended Learning Hub learning campaign focuses on gamification and game-based learning, both popular modern learning models.
I am smiling as I write this; the word ‘gamification’ immediately makes me think, “This is going to be fun!”
One example of gamification that I use every day is my FitBit. It gives me positive feedback when I reach certain levels. It physically celebrates when I meet my step goal! It vibrates and flashes and has a party right there on my wrist. When that happens I join the party! Whoop! Whoop! I did it! Hooray!
Blended Learning Hub,