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InSync Training's founder Jennifer Hofmann authors Body Language in the Bandwidth, an active conversation focused on connecting, collaborating and succeeding in the modern classroom.

Achievement Unlocked: A Powered-Up Understanding of Gamification

Posted by Dr. Stephen Slota

Feb 22, 2017 12:05:00 PM

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Gamification in modern blended learningBack in 2010—right as I was beginning my career transition into instructional design—games emerged as the educational topic du jour. They commanded the attention of millions by way of social media apps like FarmVille, and touch-screen tablets made it possible for designers to reach audiences ranging much younger and older than ever before.

James Paul Gee’s (2007), What Video Games Have to Teach Us About Learning and Literacy, had caught the eyes of experts in psychology, linguistics, communications, and digital media, and a new generation of games researchers began work to explain how and why games were so successful at capturing our attention (as well as the ways in which educators, business owners, medical professionals, politicians, and others could make use of said information).  

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Topics: Gamification, 50 Modern Blended Learning Blogs

Defining 5 Modern Instructional Strategies

Posted by Phylise Banner

Jan 18, 2017 12:00:00 PM

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Instructional Strategies Blended LearningWe have explored some new language of learning definitions this week, so let’s continue our exploration by defining a few different instructional strategies that we use on a regular basis to design, develop, deliver, produce, and facilitate our modern learning campaigns. 

Instructional strategies are the approaches that we use in the design, development, and delivery of learning to engage our students in learning experiences. We choose these strategies based on what, how, where, and when we want our learners to learn. 

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Topics: Social Learning, Gamification, Instructional Design, 50 Modern Blended Learning Blogs, Adaptive Learning, Collaborative Learning, Problem Based Learning

Reengaging Learners Using Gamification and Game-Based Learning

Posted by Katelind Hays

Oct 13, 2016 8:57:30 PM

BYTE Session Recap

28203479_s.jpgKarl Kapp, gamification expert and friend of InSync Training, recently helped BYTE session attendees "solve the case of the disengaged learner," and provided detailed recommendations for effectively including games in our instructional designs.

This blog post will define the differences between gamification and games in learning, the various types of gamification, and the science behind why our learners’ brains respond positively to gamified learning programs.

To learn more from Karl, access his full BYTE session recording here.

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Topics: Engagement, Gamification, BYTE

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