The future has arrived! Instructional designers and facilitators now have access to Jetsons-like immersive techology as part of their training toolkits. How do we engage learners with these new tools? This blog post provides a helpful introduction to EdTech. For more expert guidance, attend Bobby Carlton's upcoming guest BYTE session to learn more about "Engagement through Immersive Technology."
Humans, and even animals for that matter, have been using the concept of technology to resolve issues from the very beginning of time. We are presented with a problem, we hypothesize/explore/test/attempt/fail/repeat - until we come up with an idea for a solution, and then we assess the data from our trial and error process to improve that solution. Over time we then continue to build on the successes and failures of the process, to continually improve the solution.
What do computers, mobile phones, robotics have in common with a pencil, to-go cups from your local coffee shop, or an idea for better work flow? The answer is simple. They are all forms of technology. Technology is anything that was designed with the goal of having a purpose. Yes, a mobile phone is a great piece of technology, but so is the pencil, and those to-go cups you get from your local coffee shop.
Technology starts off as an idea, and evolves into a plan or concept, continues to grow and then evolves until we have a solution. And even with a solution, sometimes the technology will continue to grow with newer ideas and newer solutions. That is what technology is. And it is always evolving.
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